Knights Of The sky
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick-Keyboard
Genre: Flight Simulator - 3D - Historical
Gametype: Licensed
Release Year: 1990
Developer: MicroProse Software, Inc.
Publisher: MicroProse Software, Inc.
Players: 1 or 2, Simultaneous
Licensed from: Jeffery L. Briggs, Paul Hibbard, Steve Hurley
Hardware: OCS, ECS
Conversions: Atari ST
Disks: 2
Programmer: Andrew Parton (Andy), David Shea, Kevin Buckner,  Laurie Sinnett, Mark Langerak
Designer: Steven Cain
_________________________

Based on sighting reports, the Hun ace must be here somewhere... 

You thought as the wind races through the open cockpit while you struggle to hide in the clouds while maintaining a lookout all around. A group of friendly bombers just flew past, and you decided to hang back a bit and see what that would stir up. 

There! A flash of red in the corner of your vision. You are mine this time... you thought, as you turned the craft and advanced the throttle to maximum, and charged the guns. 

Knights of the Sky is a World War I flight combat sim where you pilot one of the 20 different crafts available (each handles differently!) as you engage in simple missions or join a full campaign where you will progress through World War I where you will go on variety of missions, patrols, and even encounter enemy aces. You can engage balloons and blimps, enemy fighters and bombers, even strafe group targets such as supply trains. 

Its main feature is capability of modem link so you can challenge fellow modem owners to dogfights, something that none of its contemporaries had.
http://www.mobygames.com/game/knights-of-the-sky
_________________________
CHEATS:

If you're doing badly and your plane is heavily shot, land in a field & keep the engines running.  Drive to a friendly airbase avoiding any trenches.  Enemy planes try to shoot you but always miss, they do however fly in front of you so you can zap them.

